v2.25
Wall grid types

Variables

const int Renga::GridTypes::Wall::Undefined = 0
 Undefined.
 
const int Renga::GridTypes::Wall::FrontSide = 1
 Front face of a wall.
 
const int Renga::GridTypes::Wall::BackSide = 2
 Back face of a wall.
 
const int Renga::GridTypes::Wall::Bottom = 3
 Bottom face of a wall.
 
const int Renga::GridTypes::Wall::Top = 4
 Top face of a wall.
 
const int Renga::GridTypes::Wall::FirstButt = 5
 A face on the left side (when looking at the front face)
 
const int Renga::GridTypes::Wall::SecondButt = 6
 A face on the right side (when looking at the front face)
 
const int Renga::GridTypes::Wall::Reveal = 7
 Faces appearing as a result of insertion of an aperture.
 
const int Renga::GridTypes::Wall::Cut = 8
 Faces appearing as a result of cutting a wall by other objects.
 

Possible grid types for a Wall mesh