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v4.4
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Parameters for the layout of several alternating reinforcement units in a row. More...
Public Member Functions | |
| ReinforcementAlternatingUnitRowParameters (table units, table unitOffsetsByHeight, object layout) | |
| Constructor. | |
Public Attributes | |
| table | Units |
| Table of reinforcement units, each of which is defined as a pair {unitStyleId, unitTransform}, where unitStyleId is the style identifier of the reinforcement unit, unitTransform is the rotation matrix of the reinforcement unit's coordinate system. | |
| table | UnitOffsetsByHeight |
| Table of reinforcement units offsets by height. | |
| object | Layout |
| Reinforcement units layout type ReinforcementUnitUniformLayout or ReinforcementUnitEdgeProtectionLayout. When using the ReinforcementUnitEdgeProtectionLayout layout type, the first unit specified in the Units table with the first offset specified in UnitOffsetsByHeight is placed near all protected edges, and the space between them is filled with the remaining units in alternating order. | |
| table | FacesToIgnore |
| List of edges beyond which the reinforcement unit may extend. | |
Parameters for the layout of several alternating reinforcement units in a row.
| table ReinforcementAlternatingUnitRowParameters::UnitOffsetsByHeight |
Table of reinforcement units offsets by height.
| table ReinforcementAlternatingUnitRowParameters::Units |
Table of reinforcement units, each of which is defined as a pair {unitStyleId, unitTransform}, where unitStyleId is the style identifier of the reinforcement unit, unitTransform is the rotation matrix of the reinforcement unit's coordinate system.