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| Matrix3D () |
| Constructor.
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self | Shift (number x, number y, number z) |
| Shifts the matrix.
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self | Rotate (Axis3D axis, number angle) |
| Rotates the matrix.
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self | Scale (Point3D fixedPoint, number xScale, number yScale, number zScale) |
| Scales the matrix.
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self | Transform (Matrix3D matrix) |
| Transforms according to the matrix.
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self | Invert () |
| Inverts matrix.
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Matrix3D | Clone () |
| Returns a copy of the object.
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boolean | operator== (Matrix3D other) |
| Checks for equality.
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boolean | operator~= (Matrix3D other) |
| Checks for inequality.
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The matrix of transformation in a three-dimensional space.