v2.30
Floor grid types

Variables

const int Renga::GridTypes::Floor::Bottom = 2
 Bottom face of a floor.
 
const int Renga::GridTypes::Floor::Cut = 7
 Faces appearing as a result of cutting a floor by other objects.
 
const int Renga::GridTypes::Floor::OpeningBottom = 5
 Bottom face appearing as a result of insertion of an aperture.
 
const int Renga::GridTypes::Floor::OpeningSide = 4
 Side faces appearing as a result of insertion of an aperture.
 
const int Renga::GridTypes::Floor::OpeningTop = 6
 Top face appearing as a result of insertion of an aperture.
 
const int Renga::GridTypes::Floor::Side = 1
 Side faces of a floor.
 
const int Renga::GridTypes::Floor::Top = 3
 Top face of a floor.
 
const int Renga::GridTypes::Floor::Undefined = 0
 Undefined.
 

Possible grid types for a Floor mesh