v2.38
 
IPlacement3D Interface Reference

Represents a local coordinate system in three-dimensional space. More...

Inheritance diagram for IPlacement3D:

Public Member Functions

HRESULT GetCopy ([out, retval] IPlacement3D **ppCopy)
 Returns a copy of the coordinate system.
 
HRESULT GetTransformFrom ([out, retval] ITransform3D **ppTransform)
 Returns the transform from the current coordinate system to the global (in relation to the current) coordinate system.
 
HRESULT GetTransformInto ([out, retval] ITransform3D **ppTransform)
 Returns the transform from the global (in relation to the current) coordinate system to the current coordinate system.
 
HRESULT IsLeft ([out, retval] VARIANT_BOOL *pResult)
 Checks whether the local coordinate system is left.
 
HRESULT IsNormal ([out, retval] VARIANT_BOOL *pResult)
 Checks whether the local coordinate system is normal.
 
HRESULT IsOrthogonal ([out, retval] VARIANT_BOOL *pResult)
 Checks whether the local coordinate system is orthogonal.
 
HRESULT Move ([in] Vector3D vector_)
 Moves the coordinate system by the given vector.
 
HRESULT Rotate ([in] Vector3D axis_, [in] double angle_)
 Rotates the coordinate system to a given angle around the given axis.
 
HRESULT Transform ([in] ITransform3D *pTransform)
 Transformes the coordinate system according to a given transform.
 

Properties

Vector3D AxisX [get]
 Returns the X axis vector of the coordinate system.
 
Vector3D AxisY [get]
 Returns the Y axis vector of the coordinate system.
 
Vector3D AxisZ [get]
 Returns the Z axis vector of the coordinate system.
 
Point3D Origin [get]
 Returns the origin of the coordinate system.
 

Detailed Description

Represents a local coordinate system in three-dimensional space.

A local coordinate system is described by an origin point and three non-collinear axis vectors.